Create the purchase
Your game or app creates an order for credits, membership time, digital goods or another service and sends the amount to USDTonPay.
Let players and customers pay with USDT, confirm the blockchain payment automatically, and connect the paid event back to your own backend for credits, memberships, downloads or digital access.
Games and digital services often need to deliver something immediately after payment: coins, credits, membership time, a download, an upgrade or access to a feature. Asking staff to check transaction screenshots breaks that flow.
A better setup connects the USDT transfer to a real order. Your backend creates the payment, the customer completes the transfer, and a confirmed event tells your system when it is safe to continue the delivery logic.
The game or app stays in control of the customer and product. USDTonPay handles the payment state.
Your game or app creates an order for credits, membership time, digital goods or another service and sends the amount to USDTonPay.
USDTonPay returns a hosted checkout URL showing the exact USDT amount, supported network and QR code.
The system watches for the matching transfer and tracks it from waiting through detection and confirmation.
When the payment is confirmed, your backend can receive a signed webhook and grant credits, unlock access or complete the digital order.
The payment layer does not need to know how your game economy or app works. It only needs to return a reliable paid event that your own business logic can use.
USDTonPay does not need to manage player accounts, inventories or entitlements. Your system keeps control of the product and delivery rules.
Customer USDT can go directly to the merchant wallet configured by your business instead of first becoming a balance inside a payment platform.
Use a confirmed payment event to trigger credits, memberships, downloads or access without waiting for a person to inspect a transaction screenshot.
The same create-payment, hosted checkout, payment-status and webhook flow can support games, apps, SaaS credits and digital services.
Typical use cases include game currency, account credits, premium memberships, AI or API usage credits, downloadable products, software access and other digital services where the business wants to act automatically after a confirmed payment.
See how the USDT Payment API works →Yes. Your backend can use a confirmed payment webhook as the trigger for your own credit or fulfillment logic. USDTonPay confirms the payment; your application decides what to deliver.
No. Your application keeps control of player accounts and product data. You can associate your own order ID with the payment and use that reference when processing the paid event.
Yes. The same payment flow can be used for digital memberships, account balance top-ups, AI credits, API credits and similar services.
No. The current checkout is based on a normal USDT transfer rather than requiring the customer to grant token spending approval to USDTonPay.
USDTonPay tracks the payment state on the supported blockchain network. Once the matching transfer reaches the required confirmed state, the payment becomes PAID and a signed order.paid webhook can be sent to your endpoint.
Create the order in your own system, let USDTonPay confirm the payment, and use the paid event to deliver whatever your customer bought.